Miscellaneous Screenshots: Aion CB4.
I thought I'd share some of the other screenshots I took during the last closed beta event for Aion.

Quick Travel From One Post To Another
These next three shots were taken during character creation. I thought it was great that you could choose to show what you would look like without armor (but still clothed), with your starting armor, and with what I would guess as high level armor. To be able to base your creation off of high level armor is just smart.
Aion CB4: Elyos Levels 1-10.
Yesterday I was able to get through the first 10 levels of the Elyos faction. This time I chose the Scout/Ranger class.
The starting zone for Elyos is very much alike the Asmodian starting zone. There were even quests that mirrored each other. Kill the same creature (with a slightly different name) and even one of the end chain quests (the Abyss Gate) was almost exactly the same.
That didn't take away from enjoying my playtime there though.
The Hide ability as a Scout is an awesome tool to have. And though it doesn't last forever, it made it easy to sneak past a few creatures to get to the ones I needed.
I usually don't buy gear at low levels in MMO's because I'm outleveling them soon enough. However, I broke down and bought a second dagger for dual-wielding purposes. It didn't feel like I was doing enough damage. I also noticed that I had to bandage more often than my Warrior. Now I know a Warrior can wear chain and eventually plate but I would have thought in the beginning levels the Scout class would have put out a little bit more DPS to make up for it. I'll have to keep an eye on this.
All in all, I enjoyed my leveling on the Elyos side and I can't wait to get in and play some more.
Aion CB4: Asmodian Levels 1-10.
Last night I logged into Aion for the 4th closed beta event. This was my first trip into an Aion beta and I was excited all week about it.
I chose to create a Warrior in order to not burn out on the class I'll most likely play at launch (Priest). The character creator had plenty of choices for hair styles, different faces, and colors that I was satisfied. Though I noticed once in game that people had made really tiny players and that made me wonder what else I missed in the creator. One thing I didn't find was a way to change eye color. I'm going to have to look around to see if I just missed it or it's not there at all.
Once in I got right to it. The combat was easy to pick up as well as using the quest interface.
Certain quests will trigger a cut scene when accepting them to show you what exactly the quest giver is asking for. They're anywhere from 5 to 10 seconds and don't really interrupt the flow of the game. I could see them getting old though if you were to create multiple characters.
There was one quest that really stood out for me during these first 10 levels. You go talk to a fortune teller and after doing a couple tasks for her she shows your a bit of your future. Another cut scene comes up and you have to walk up to someone and as you pass soldiers are calling you Lord and saying how I'm going to help save them. Once you talk to the guy at the end you suddenly run and jump off the cliff behind him. Of course in that future you're a Daeva and take wing. So even though I wasn't controlling it I felt awesome.
Knowing that at level 10 I get to do the ceremony to become a Daeva I played until I reached that point in the story before heading to bed. During those hours of play I could already feel the grind of leveling. Usually in other MMO's the first few levels are a breeze and only takes about an hour of your time. This takes a bit longer and it is pretty much go kill this many of that and collect x number of this. But it was enjoyable.
The creatures in this game are mostly unique and the landscape you play in is very visually appealing. Each zone flows together and captures the feel of the story you're playing through.
Now on to play the starting zones of the Elyos.
A Little xBox.
I've not been into console games since maybe Halo 2, and even then I had gotten out of that genre of gaming and stuck mainly to PC games. Ok ok, so WoW really.
Anyways, I've just recently played (and beaten) Mass Effect and I have to say that I miss console gaming. Other than trying to fight and kill guys in the Mako, which was (for me) extremely frustrating, I would call this game epic. In the beginning I would have given it more of a "meh" rating but the last fight had me feeling so awesome I had to change my mind. In the end, I can't wait to play again. This time going to the renegade side and hopefully completing all the side missions and extra tidbits I missed the first time around.
All in all, this game is a must play if you like RPG type games. And on a side thought, I very much enjoyed that I was able to play as a female character. Though it wouldn't have bothered me at all to play the male role, the choice is always nice.
A New Direction.
I've found it very hard to blog about only one subject, or game in this case. This is due to the amount of hours I spend playing games which has dwindled dramatically in the last few months.
I've cancelled WAR and I had a feeling this was coming. Ever since I switched servers to hopefully find a more active player base my WAR days were numbered. I did indeed find a larger population that played during my normal gaming hours and yet I never got the enjoyment out of playing like I did in the short beta experience and a few months after launch. I honestly don't think it was WAR itself that bored me. In WoW I had many great friends I met and then my boyfriend played as well. When I quit WoW I lost that friend group and I think that was what contributed most to the slow decline in my enjoyment of WAR. I did find a few cool people that I ended up guilding with and got to 40 with, but it just wasn't the same.
I'm hoping that it's not all MMO's that I've burnt out on as I eagerly await Champions Online and currently filling my time with LotRO. But we shall see.
I've decided to keep this blog up and running (I'm so glad I chose a name that's not WAR exclusive) and hopefully will be able to find more motivation in other games to post about (and play) more often.
Warhammer Alliance (and the WCPI group), thank you so much for allowing me to belong to a great community of bloggers and gamers. To anyone who reads this, thank you for listening to such a general take on a game that I hope will continue to bring new and exciting things to those who still love it.














